Sophia and Manon chat about running game jams to foster creativity and experimentation, and to build bridges between
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Trauma resists definitions. Nevertheless, people will try to write about it, even within interactive fiction.
by kastel
In “The Bloody Wallpaper” the player is conscripted to work in a luxury hotel for a single evening.
Ian Greener recalls the vibrant early hobbyist IF scene in the UK, briefly discussing The Hobbit, The
by Ian Greener
Victor and manonamora report the results from the fourth quadrennial poll of the community's all-time favorite interactive fiction.
Mike Russo analyzes limited-parser games and parser-like choice games, and compares their design and motivations to those of
by Mike Russo
Drew chats to critically acclaimed IF author Autumn Chen.
by Drew Cook
Victor takes a look at the historical role of the female protagonist in Gareth Rees' seminal Christminster.